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Fractured Space Wiki
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Infiltrator
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Infiltrator
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== Loadout == {{Loadout |LMB3={{Ability |ship=Infiltrator|name=Mass Slug Thrower |icon=Cannon |range=12|flighttime=1|speed=12000 |optimalrange=3000 |volley=2 |ppd=112 |cooldown=1 |desc=Mass Slug Thrower combines its damage into two shells for improved alpha damage. Featuring greater accuracy at the expense of fire rate. |type=weapon |class=Projectile }} |LMB2={{Ability |ship=Infiltrator|name=Burst Slug Thrower |icon=Cannon |range=12|flighttime=1|speed=12000 |optimalrange=3000 |volley=2 |ppd=28 |refire=0.25 |cooldown=0.6 |desc=Burst Slug Thrower fires multiple shells concurrently. Boasting higher accuracy and maximised damage potential but becoming harder to lead targets. |type=weapon |class=Projectile }} |LMB={{Ability |ship=Infiltrator|name=Slug Thrower |icon=Cannon |range=12|flighttime=1|speed=12000 |optimalrange=3000 |volley=2 |ppd=28 |refire=0.05 |cooldown=0.25 |desc=Slug Thrower shoots heavy slugs at the enemy dealing persistent impact damage. |type=weapon |class=Projectile }} |RMB={{Ability |ship=Infiltrator|name=Ion Blast |icon=Explosive |range=6 |radius=5000 |aoe=500 +5*600 |uniqueName1=Ion Damage |uniqueValue1=+600 |uniqueUnit1=per Ion Charge |cooldown=25 |desc=Ion Blast fires a time delayed AoE explosion at target range. Damage is increased for each Ion Charge stacked on the enemy ship. |type=weapon |class=AOE }} |B1={{Ability |ship=Infiltrator|name=Cloak |icon=Cloak |cooldown=10 |desc=Cloak turns the Infiltrator invisible, whilst active energy is depleted on movement. For more detailed stats see [[Cloak]]. |type=utility |class=Cloak }} |B22={{Ability |ship=Infiltrator|name=Ability Disable Pulse |icon=Pulse-concuss |radius=6000 |cooldown=40 |duration=8 |desc=Ability Disable Pulse disrupts enemies abilities such as repairs, Blinks and Boosts, allowing the Infiltrator and its allies to take advantage of the enemy. |type=utility |class=AOE }} |B2={{Ability |ship=Infiltrator|name=Disarm Pulse |icon=Disarm |radius=6000 |cooldown=60 |duration=5 |desc=Disarm Pulse emits a pulse that disables the weapons of all enemies within its AoE. |type=utility |class=AOE }} |B3={{Ability |ship=Infiltrator|name=Ion [[Squadron#Drones|Drone]]s |icon=Drones |health=60 |ppd=75 |range=30 |uniqueName1=Charges |uniqueValue1=up to 5, each for 20 |uniqueUnit1=s |desc=Ion Drones deliver Ion Charges to the target, increasing the damage delivered by Ion Blast. |type=utility |class=Drones }}}}
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