Ranger

In-Game Description
Difficulty: Hard

The Ranger is a light attack craft capable of moving into enemy lines, self healing and placing mines as a form of area denial.

Summary
The Ranger is a fast and fragile light attack vessel designed for extended deployments, with a chargeable main cannon that has a variable damage output depending on how long its is charged. This long-range primary armament is supported by a magazine-fed cloaked Mine system that cannot be detected simply through observation, and a capable missile system for such a small vessel. The Ranger's armament makes it suitable for ambushing enemies in tandem with friendly vessels. Its thin armor and fragile structure makes it unsuited for prolonged combat, but if the Ranger survives a confrontation its Shutdown Repair system can allow it to return to the fight with little delay, although it is especially vulnerable in this state.

When playing as a Ranger:
Because the Ranger is self-sustaining, a good use for the Ranger is to scout ahead for the rest of your team. Communication is vital. Make sure that you are constantly communicating with the rest of your team so that you can tell them enemy positions, easy objective captures, and enemy tactics. Alternatively, the Ranger can be used to wage guerrilla war against the opposing team. While not the heaviest hitter or the stealthiest, stealth mines and the ability to self-repair makes the Ranger suited for extended Guerrilla campaigns. Remember, communications is key. Coordinating where to ambush or asking for fire support could make the difference between a win or a loss.

When playing with a Ranger:
Make sure to coordinate with the Ranger to get the latest intel and to coordinate ambushes. If a Ranger asks for healing, and if they are far away from the front line, they are not a priority, as they can self-repair. However, Rangers are not suited for close combat, so make sure to stick with a ranger when the going gets tough. While not the beefiest, the Ranger can dish our impressive damage with it's missiles and area denial mines, covering an enemy retreat or destroying an enemy's armor

When playing against a Ranger:
While not a top priority, make sure that you don't let a Ranger stay in one area for too long, as that may mean they are laying mines.However, don't be afraid to deal with it if it gets too close for comfort. If you decide to go against one, make sure to bring heavy armor, as the ranger packs a hefty punch. Area of denial weapons can stop it from escaping or calling for help. However, the best way to deal with one is to use weapons that penetrate armor, as the Ranger's is flimsy.